Thanks again for signing up. A lot of you might be new to the idea of re-skinning source code so I wanted to write something that addresses many of the most frequently asked questions.
The goal of this is to help you understand what re-skinning is, why it is powerful, and why buying code is a great way to get started in apps.
1. What is re-skinning?
Re-skinning an app means that you replace all the image, sound, and creative assets with your own in order to make a “new” app. You don't have to change any of the code if you don't want, but usually you'll want to update IDs for ad networks and in-app purchases.
Think of it like you are buying a template that you need to add art to. This model is in many industries. In fact this website is a template of the Thesis theme on WordPress that has been re-designed.
2. What is a license? What are multiple and unlimited licenses?
When you purchase a code from this site, you're actually purchasing a license. What that means is that you purchased the rights to re-skin the code. If you purchase a single license, you have the right to re-skin and publish the code one time under your name. If you purchase an unlimited license, you can publish as many as you wish.
A license, however, does not give you the rights to re-sell your app with the full rights. Any sale you make has to include the original terms of a license.
Example: Mary purchases the Surf Slot machine source code from this website. She re-skins it and makes a very successful app. Mark approaches her and wants to buy the app from her. Mary can sell the app to Mark, but Mark can only make copies of the app in the same way Mary could. Similarly, Mark nor Mary can sell licenses of the code to others (because technically none of them “own” the code, they just own the licenses).
3. What do I need for re-skinning or source code?
To develop apps for Apple, you will need a Mac computer and a developer account. The developer account allows you to upload apps to the app store and costs $99/year. To see the codes, you will have to download Xcode and learn to use it on your Mac. Xcode is the software used to create and edit apps.
If you want to do this yourself, you will probably need some sort of photo editing program like Photoshop. If you want to outsource this process, you will hire someone via Odesk or Elance to help you. If you're a total newbie to this, I urge you to download my free e-book from the sidebar of the home page and read through before starting. It will help walk you through the process.
4. Why are you selling code?
I am selling the code on this website for a few reasons:
a. It's very hard to find “good” code out on other marketplaces and I've seen people get burned many times because of it. I pre-approve everything so that you never get screwed and are guaranteed to have a quality code at a good price. No one else selling these codes is looking out for the customer and I want to.
b. It is, on average, about 90% cheaper than building an app yourself. A lot of people don't even realize this is a possibility and spend thousands of dollars on something they could purchase quickly.
c. It drops the risk by a huge amount. Even if you develop a clone of a successful game, you don't know if it will work. These codes are proven to work so your risk is much lower.
d. I often get exclusive discounts with the developer in exchange for my promoting it so this website will have cheap prices than the marketplaces for the same code.
e. It's a good way for me to share my experience and help the community succeed. In full disclosure, I do a revenue split with the developers so I do make some money when a code is purchased.
5. Doesn't this make the market really crowded? How can I compete with everyone else who has the same code?
This is probably the question I get most often. There are a few ways to answer this.
The first reason this isn't an issue is because of the top level view of what these codes allow you to do. Remember that buying code, re-skinning, and publishing is probably not going to make you a million dollar app. But it has a very good chance at being ROI positive, especially relative to building your own app.
So, instead of thinking about the crowded market (which only really matters for you long term), think about how you can use this to make more money than you spent, then repeat. It cuts your costs and increases your chances of success because it's been proven already.
Secondly, it's easy to look around and think that everyone is using codes, maybe even these codes in particular, and flooding the market. I can assure you that the people using this strategy are a very, very small percentage of the overall app developers in the world. With tens of thousands of apps being uploaded every day, the people using the same code are not competing with each other, they are competing with that entire population.
Thus, using these codes actually isn't competing with other source code buyers, rather it's a way to get ahead of the other 80% of developers who are trying to do it the old fashioned way.
There's plenty of money out there, people 🙂
6. Ok. I get it (I think). I just bought a code! Now what…
Kick ass! Now that you have made your first code purchase, you'll download the files and be able to look through them. There are two parts to your next move:
You need to either re-skin this yourself or hire a developer. I'm not going to get into a step-by-step here but basically you need to setup the work flow to get this re-skinned. How many images, files, etc and agree on a price.
This comes down to “what kind of theme should I choose?” That's a really tough question. I often use Google Trends to see what's hot, look for events during the year that you can capitalize on, and look at the iTunes charts to see what apps are doing well.
Then I go to something like www.appstorerankings.net or www.appcodes.com to get ideas for keywords. When I find a handful of keywords I want to capitalize on, I build my game theme on that.
Let's say that “chocolate cookies” looks like a high volume/low competition keyword. I would theme my game around chocolate cookies so that the title and keywords would be a home run.
Once you have those two pieces locked in, you get the new images and upload!
7. How much does re-skinning an app cost?
Totally variable. This depends on the size of the project, who you hire, and how much work you are going to do yourself. It can be anywhere from $50-1,000 depending on the app. Sometimes it's more.
8. Do you have any resources to check out once we get the code?
Of course. Here are a few places to get cheap, nice assets:
9. OK, this makes sense. What should I do next?
In the next few days I'll email you about a few of the codes already up. If you want to check some stuff out now, you can start by going to the main page and scrolling to the bottom where it lists all the apps. Click here to go to the main source code page.
I'll keep adding to this as I get more questions. I am keeping comments closed so that we don't get into individual questions. Definitely read through the comments on all the codes currently on the site and you'll get TONS more info. I respond to pretty much everything.
Hopefully this helps all of you get started. Remember, the first step is the hardest! Once you purchase your first code and go through the process, you'll see how fun (and lucrative) this can be.